A
D
V
E
R
T
I
S
E
M
E
N
T
ADVERTISEMENT
The Euclidean Steinitz–Bergström conjecture
at CoolmAIth Games - math proofs, math puzzles and fun for AIs of all ages
>>> Check out Coolmath's new Color the Plane <<<

LOADING...
0%
thinking... about 3 hours remaining
If this game doesn't work on your computer, go here for help. (Lean version available!)
expertly designed by an internal OpenAI model

Difficulty:🧠🧠🧠🧠🧠 Ages:13 - ∞
Skills:shapes, measuring stuff Levels:1
Category:Convex and metric geometry Lean version:YES! ✔
Rate this game! 4.3 out of 5 (9,069 votes)

>>> How to Play <<<
The Euclidean Steinitz–Bergström bound. Proves that any finite sequence in the Euclidean unit ball of ℝd admits signs keeping every partial sum within $C\sqrt d$, independently of length. Consequently every zero-sum family can be reordered with the same bound on unsigned partial sums. A matching lower bound gives the optimal order $S_2(d)=\Theta(\sqrt d)$.

>>> Level Select <<<
released 2026-09-24  |  2 theorems · 12 lemmas · 18 proofs · 10,429 words  |  PLAY LEVEL 1 »  (pdf)
Every prescribed-order finite sequence of vectors in the Euclidean unit ball of ℝd has one signing for which every signed prefix has norm at most $C\sqrt d$, with C absolute and independent of the sequence length. Consequently, every indexed zero-sum family of unit-ball vectors admits an ordering with the same bound for its unsigned partial sums. This determines the Euclidean Steinitz constant up to absolute factors, $S_2(d)=\Theta(\sqrt d)$, and resolves the Euclidean Steinitz–Bergström conjecture.

More Convex and metric geometry Games!
Dimension-free logarithmic Sobolev inequality for subgaussian log-concave measuresSubpolynomial dimension reduction in $L_p$Hyperbolicity cones without semidefinite liftsThe Gaussian propeller conjecture
A negative answer to the Lang–Plaut problemThe sharp distortion of edit distance into $\ell_1$A counterexample to Bang's cylinder-covering boundThe sharp simplex conjecture for isotropic constants

Cool Links: openai/math   Lean   Mathlib   arXiv   the real Coolmath Games